Return to site

How Are You Movie

broken image


LYRICS:I'm happy, I'm happy, I'm happy, I'm very happy (x2)How are you? How are you, today?I'm sad, I'm sad, I'm sad I'm very sad (x2)I'm angryI. Take this quiz to find out what movie you are! This test is not based on any scientific study whatsoever. It is intended for fun only so do not treat the result too seriously:) Answers. Do not think about the answers too long. If you think you answered incorrectly, you can always go back to any question and change your answer. Rack up 500 points and you'll score a $5 reward for more movies. Get your swag on with discounted movies to stream at home, exclusive movie gear, access to advanced screenings and discounts galore. Partner Rewards.

  1. Hello How Are You Movie
  2. New Movies Coming Out
  3. Movie How Old Are You
  4. How Old Are You Movie
You're in the Movies
Developer(s)Zoë Mode
Publisher(s)Codemasters
Composer(s)Richard Jacques
Platform(s)Xbox 360
Release
  • NA: November 18, 2008[2]
  • EU: November 28, 2008[1]
  • AU: March 26, 2009[3]
  • JP: April 16, 2009
Genre(s)Party
Mode(s)1-player, multiplayer

You're in the Movies is a partyvideo game for Xbox 360, developed by Zoë Mode and published by Codemasters in North America and the PAL territories in 2008,[2][1] and in Australia and Japan in 2009.[3] The game is a process of filming a movie on one of the 30 scenarios that can involve up to four people. Actions include the application of make-up, jogging in place, driving a car and playing volleyball. Previous video can be stored on the console, as well as to send to friends via e-mail. The game has met with mixed reviews, receiving criticism for the Xbox Live Vision Camera bundled with the game.

Gameplay[edit]

You're in the Movies uses the bundled Xbox Live Vision camera where players are required to play mini-games by mimicking actions that will appear in a movie trailer, which are in a context of various science fiction, thriller, and adventure stories. Scores are awarded based on how closely each player manages to mimic the action required. Afterwards, players have to do a series of pick-up shots by assuming various facial expressions for the camera, such as an evil grin or a look of intense concentration. Videos can be shared to people in different households via links sent by Xbox through email.

Development[edit]

Zoë Mode, who had previously experienced with camera games before, conceived the idea of the game from their V-screen technology they had used in their previous games. Caesars free coin links. They were thinking how this technology could have its best use, and they thought a movie game would be a perfect fit.[4] Andy Trowers, the lead designer of the game, stated the following:

This is obviously something that hasn't been done before, so there are a lot of challenges getting the technology working and in terms of the game design as well. You've got to make games that are fun. At the same time, you've always got to have one eye keeping an eye on the movie side as well, ensuring that you have fun games that give you the actions that you need for the movies. So that was really challenging, but a really enjoyable aspect of the development. There were two main things: the segmentation technology and the creative aspect of it--coming out with things that are fun, coming up with enough variety. We've got loads of genres in there, from horror movies to sci-fi movies. Coming up with all of those different things and coming up with the games as well, making the two things kind of intermix, so keeping an eye on that, the management of that, and making sure everything worked was a challenge.[4]

The developers first had to prove that the game all worked. They made what's called a 'vertical slide' of the game, where they made one movie and they thought about all the games that would make the actions. Trowers said that they 'wanted people to be able to share movies' and 'give people the freedom to do what they wanted.'[4]

All of the movie themes and mini-games were conceived by the creative-design team, which they decided the movie themes would have an old B-movie feel. Trowers notes the making of the mini-games to be 'quite an organic process': 'Sometimes we'd have a movie and we'd say OK, we want the player to do this in the scene, which is the action we want, so try to think of a game idea for this. But other times we'd be thinking, 'Oh, you know what, we got this great idea for a game and these are the essential actions we can get out of it, how are we going to use it in movies?' So it was really a three-way process, trying to figure out what we could get people to do, what would be fun, how it would fit in the movie—it wasn't just one process of doing it, it had to go both ways.' There had also been a few more movie ideas, but they were left out of the game.[5]

Release and promotion[edit]

The developers originally thought the game's target audience would be fairly adult-age. Towers notes: 'We started out with an idea that the users are going to be fairly old, but then as we sort of made the game we focused it. We realized that lots of different people get fun out of the game in lots of different ways. We tested on young kids, we tested on adults, we tested on a mix of the two, and we came to the conclusion that anyone can play this game. We very much wanted the game to be accessible from the start so that you can play alongside your granny or with your kids. We saw people enjoying it from all ages.'[5]

At Microsoft's Press Conference at the E3 2008 conference in July, Shane Kim announced the game, along with Scene it: Box Office Smash. Heart bingo mobile. The feature in the game that allows players to star in trailers for fake movies was shown in the conference. The movie shows was entitled 'Cold Blooded' and was about a giant, radioactive salamander.[6] Other Gameplay Footage was also shown during the conference as well.[7] It was later shown at the Games Convention one month later.[8]

Hollywood star Burt Reynolds fronted a series of TV and magazine advertising spots for the game.

How to check my excel version. On October 23, 2008, Hollywood star Burt Reynolds fronted a series of TV and magazine advertising spots for the game. The commercials featured Reynolds using his long and illustrious career as a part of the tinsel town A-list, starring in more than 90 feature films to date, to show would be leading men and women how to become stars by transforming their living rooms into Hollywood studios, capturing the attention and participation of family and friends. Reynolds said it was 'great to be able to share some of my experience with everyone about what it takes to be a movie star. You're in the Movies on Xbox 360 allows everyone to have a piece of the action and have a fun time with their friends and family, starring in their own features, from the comfort of their own homes.'[9] The ads first premiered in North America on VH1 on November 18, 2008,[10] and aired in major European markets from November 28.[9]

Critical reception[edit]

Reception
Aggregate scores
AggregatorScore
GameRankings55.92%[11]
Metacritic55/100[12]
Review scores
PublicationScore
1Up.comC+ [13]
Edge6 of 10[14]
Eurogamer2 of 10[15]
GameSpot4.5 of 10[16]
IGN4.2 of 10[17]

You're in the Movies received generally mixed to negative reviews from critics. It currently holds a score of 55.92% on the aggregate gaming review site GameRankings.[11] It also received, out of 100, a 55 from Metacritic based on 19 reviews.[12]

Video game reviewers from gaming websites and magazines mainly criticized the game for the Xbox Live Vision Camera bundled with the game.[15][16][17][13] Even before the game's release, EyeToy's Sandy Spangler thought there would be some technical difficulties with players; he stated, 'They're using some technical elements that are not reliable, at least not according to our experience. They're using background subtraction to put you in the movie, and it's not very robust, that's why we haven't done it in any of our games.'[18]

Nate Ahearn from IGN, who gave the game a 4.2/10, referred to the Vision Camera as 'an annoyance' that 'handcuffs the entire experience.' Nate also criticized the pacing and the activities, which he called them 'boring', stating 'You're in the Movies is bad, no matter how many beers you've consumed throughout the night.'[17]Don Francis from GameSpot called it 'a box-office bust, despite featuring your own recognizable stars.' and also criticized the voice acting which he called 'annoying'. He concluded 'Despite the pack-in camera, the problems of You're in the Movies drag this would-be game down, making the $60 price tag much too high to justify. There are better party games on the Xbox 360, and less expensive ways to get a Vision Camera.'[16]1UP.com's Tyler Barber, who gave the game C+, called it more of 'a video game, not an acting studio.'[13]

Eurogamer's Dan Whitehead was the harshest on the game, which he gave the game 2/10, stating 'People don't live in movie studios. Caesars free online slots. They live in houses and flats that are lit for comfort, not to fulfil the technical requirements of an ageing webcam. If you really want to put yourself and your friends on the TV, leave this failed experiment on the shelf, and put the money towards a digital camcorder instead.'[15]

References[edit]

  1. ^ abYou're in the Movies - Xbox 360. IGN UK.
  2. ^ abYou're in the Movies - Xbox 360. IGN
  3. ^ abYou're in the Movies - Xbox 360. IGN AU.
  4. ^ abc'You're in the Movies lead designer, Andy Trowers, tells us about how it all began'. GameSpot. p. 1. Retrieved 2011-07-11.
  5. ^ ab'You're in the Movies lead designer, Andy Trowers, tells us about how it all began'. p. 2. Retrieved 2012-11-19.
  6. ^'Games that test your knowledge and acting ability heading for the 360'. IGN. Retrieved 2011-07-10.
  7. ^'Microsoft showcases groundbreaking approach to game shows; Final Fantasy XIII will be available on Xbox 360 at launch'. IGN. Retrieved 2011-07-10.
  8. ^'Xbox 360 takes center stage with Lips, Rock Band, Guitar Hero World Tour, Scene It? Box Office Smash and You're in the Movies'. IGN. Retrieved 2011-07-10.
  9. ^ ab'Live Your Very Own Movie Premiere Every Night. Plus, coming soon to a screen near you, Hollywood star Burt Reynolds advises players on the latest Xbox 360 blockbuster You're in the Movies'. IGN. Retrieved 2011-07-10.
  10. ^Ashcraft, Brian. (October 23, 2008). 'Burt Reynolds Doing You're in the Movies TV Ads'. Kotaku. Accessed from February 21, 2013.
  11. ^ abYou're in the Movies for Xbox 360. GameRankings
  12. ^ abYou're in the Movies for Xbox 360. Metacritic
  13. ^ abcBarber, Tyler. 'Lights! Camera! Embarrass yourself!'. 1UP.com. Retrieved 2011-07-11.
  14. ^Edge Magazine. (Jan 2009, p.90])
  15. ^ abc'You're In The Movies - Review'. Eurogamer. Retrieved 2011-07-10.
  16. ^ abc'You're in the Movies is a box-office bust, despite featuring your own recognizable stars'. GameSpot. Retrieved 2011-07-10.
  17. ^ abcAhearn, Nate. 'Six beers and three tequila shots later and this game still isn't fun'. IGN. Retrieved 2011-07-10.
  18. ^Welsh, Oliver. Eyeing the future. gamesindustry.biz. November 25, 2008. Accessed from November 20, 2012.

External links[edit]

Retrieved from 'https://en.wikipedia.org/w/index.php?title=You%27re_in_the_Movies&oldid=933746775'
From Simple English Wikipedia, the free encyclopedia
A clip from a comedy movie by Charlie Chaplin

Movies, or films, are a type of visualcommunication which uses movingpictures and sound to tell stories or teach people something. Most people watch (view) movies as a type of entertainment or a way to have fun. For some people, fun movies can mean movies that make them laugh, while for others it can mean movies that make them cry, or feel afraid.

Overview[change | change source]

Most movies are made so that they can be shown on screen in Cinemas and at home. After movies are shown in Cinemas for a period of a few weeks or months, they may be marketed through several other medias. They are shown on pay television or cable television, and sold or rented on DVD disks or videocassette tapes, so that people can watch the movies at home. You can also download or stream movies. Older movies are shown on television broadcasting stations.

A movie camera or video camera takes pictures very quickly, usually at 24 or 25 pictures (frames) every second. When a movie projector, a computer, or a television shows the pictures at that rate, it looks like the things shown in the set of pictures are really moving. Sound is either recorded at the same time, or added later. The sounds in a movie usually include the sounds of people talking (which is called dialogue), music (which is called the 'soundtrack'), and sound effects, the sounds of activities that are happening in the movie (such as doors opening or guns being fired). In the 20th century the camera used photographic film. The product is still often called a 'film' even though there usually is no film.

How are they made?[change | change source]

A screenwriter writes a script, which is the story of the movie with dialogue and things that the actors will say and do. A producer hires people to work on the movie and gets all of the money that will be needed to pay for the actors and the equipment. Producers usually get the money by borrowing it from a bank or by getting investors to lend money to the movie production. Some producers work for a movie studio; other producers are independent (they do not work for a movie studio).

Actors and directors read scripts to find out what to say and what to do. The actors memorize the words from the script that they will say in the movie, and learn the actions that the script tells them to do. Then, the director tells the actors what to do and a cameraman takes motion pictures of them with a motion picture camera.

When filming has finished, an editor puts the moving pictures together in a way that tells the whole story within a set amount of time. Audio engineers and sound engineers record music and singing and join it with the moving pictures. When the movie is done, many copies of the movie are made by movie labs and put onto film reels. Then the reels are sent to cinemas. An electric machine called a projector shines a very bright light through the film, and people sitting in a dark room see it on a big screen.

Genres[change | change source]

A genre is a word for a type of movie or a style of movie. Movies can be fictional (made up), or documentary (showing 'real life'), or a mix of the two. Although hundreds of movies are made every year, there are very few that do not follow a small number of set plots, or stories. Some movies mix together two or more genres.

  • Action movies have a lot of exciting effects like car chases and gun fights, involving stuntmen. They usually involve 'goodies' and 'baddies', so war and crime are common subjects. Action movies usually need very little effort to watch, since the plot is normally simple. For example, in Die Hard, terrorists take control of a skyscraper and ask for a big ransom in exchange for not killing the hostage workers. One hero somehow manages to save everyone. Action movies do not usually make people cry, but if the action movie is also a drama, emotion will be involved.
  • Adventure Movies usually involve a hero who sets out on a quest to save the world or loved ones.
  • Animated movies use artificial images like talking cartoons to tell a story. These movies used to be drawn by hand, one frame at a time, but are now made on computers.
  • Buddy movies involve 2 heroes, one must save the other, both must overcome obstacles. Buddy movies often involve comedy, but there is also some emotion, because of the close friendship between the 'buddies'.
  • Comedies are funny movies about people being silly or doing unusual things or being in silly or unusual situations that make the audience laugh.
  • Documentaries are movies that are (or claim to be) about real people and real events. They are nearly always serious and may involve strongly emotional subjects, for example cruelty.
  • Dramas are serious, and often about people falling in love or needing to make a big decision in their life. They tell stories about relationships between people. They usually follow a basic plot where one or two main characters (each actor plays a character) have to 'overcome' (get past) an obstacle (the thing stopping them) to get what they want.
    • Tragedies are always dramas, and are about people in trouble. For example, a husband and wife who are divorcing must each try to prove to a court of law that they are the best person to take care of their child. Emotion (feelings) are a big part of the movie and the audience (people watching the movie) may get upset and even cry.
  • Film noir movies are 1940s-era detective dramas about crime and violence.
  • Family movies are made to be good for the entire family. They are mainly made for children but often entertaining for adults as well. Disney is famous for their family movies.
  • Horror movies use fear to excite the audience. Music, lighting and sets (man-made places in movie studios where the movie is made) are all designed to add to the feeling.
  • Romantic Comedies (Rom-Coms) are usually love stories about 2 people from different worlds, who must overcome obstacles to be together. Rom-Coms are usually light-hearten, but may include some emotion.
  • Comedy horror movies blend horror and comicmotifs in its plots. Movies in this genre sometimes use black comedy as the main form of humor.
  • Science fiction movies are set in the future or in outer space. Some use their future or alien settings to ask questions about the meaning of life or how we should think about life. Science fiction movies often use special effects to create images of alien worlds, outer space, alien creatures, and spaceships.
  • Fantasy movies include magical and impossible things that any real human being cannot do.
  • Thrillers are usually about a mystery, strange event, or crime that needs to be solved. The audience is kept guessing until the final minutes, when there are usually 'twists' in the plot (surprises).
  • Suspense movies keep you on the edge of your seat. They usually have multiple twists that confuse the watcher.
  • Western movies tell stories about cowboys in the western United States in the 1870s and 1880s. They are usually action movies, but with historical costumes. Some involve Native Americans. Not all films that are set in the American West are made there. For example, Western films made in Italy are called Spaghetti Westerns. Some films can also use Western plots even if they are set in other places.

Business of making movies[change | change source]

Most movies lose money but some make profits in the hundreds of millions, be they dollars, euro or pounds. In India movies have become an enormous part of the economy. The industry has always been dominated by a few major movie studios like MGM/UA, Warner Bros., Columbia, Lucasfilm, Paramount or Disney.

Elements[change | change source]

There are many large companies that provide all of the services needed to make movies, such as special effects, lighting, set building. Many of these employees belong to trade unions who say how much their members must be paid. A huge number of smaller companies also offer services, such as music studios (which record the music for original movie sound tracks) and CGI computer animation.

Distribution[change | change source]

Finally there are movie distribution companies (which send movies around the world or around a country), and advertising companies who let people know about the movie and promote it (try to make people want to see the movie).

Movies with famous stars and large budgets (lots of money), are designed to have a wide appeal, so that hopefully millions of people will pay to see them. These most expensive movies are called blockbusters.

Special effects can add a huge amount to the cost of a movie, especially the newest CGI effects, but people have come to expect them and every blockbuster movie tries to outdo the last. Even in 2008, some movies cost up to $200 million to make.

Very successful movies can make many times that amount in profit, and that's why the studios keep producing them. This kind of movie will have a lot of promotion through televisionadvertising, billboards and internet sites.

Blockbuster[change | change source]

Watch movies in theaters free

In blockbuster movies, there is usually a happy ending, in which all of the problems in the plot (story) are figured out or fixed and almost everyone (except the baddie) live happily ever after. Some movies have been so successful that the studios keep releasing more and more sequels, or movies with the same characters and basic plots.

Indie films[change | change source]

At the opposite end of the scale to the blockbuster, there is the independent, art, or Indie movie. These are usually made by small movie companies, or even just a small group of people that do not have much money. An example is The Blair Witch Project, which cost only about $60,000, but which has so far taken perhaps $200 million in ticket and DVD sales. Movies like this are very unusual and usually become popular 'underground' (word of mouth advertising), so that they become cult, or popular but not mainstream.

Hello How Are You Movie

Independent movies often tell more creative or unusual (strange) stories, or may have sad endings that do not appeal to the big studios, because they can not be sure how the public will react to them. They rarely make a lot of money, but if they are successful, the big studios will quickly try to get the people involved to sign a contract with them, by offering them a lot of money to make another movie. Often the new movie, with its big budget and its stars will be less successful than the first.

New Movies Coming Out

Related pages[change | change source]

  • Big Ten (movie studios), America's ten largest movie studios

Other websites[change | change source]

Wikimedia Commons has media related to Films.
  • Rotten Tomatoes – Movie reviews.

Movie How Old Are You

Watch movies in theaters free

In blockbuster movies, there is usually a happy ending, in which all of the problems in the plot (story) are figured out or fixed and almost everyone (except the baddie) live happily ever after. Some movies have been so successful that the studios keep releasing more and more sequels, or movies with the same characters and basic plots.

Indie films[change | change source]

At the opposite end of the scale to the blockbuster, there is the independent, art, or Indie movie. These are usually made by small movie companies, or even just a small group of people that do not have much money. An example is The Blair Witch Project, which cost only about $60,000, but which has so far taken perhaps $200 million in ticket and DVD sales. Movies like this are very unusual and usually become popular 'underground' (word of mouth advertising), so that they become cult, or popular but not mainstream.

Hello How Are You Movie

Independent movies often tell more creative or unusual (strange) stories, or may have sad endings that do not appeal to the big studios, because they can not be sure how the public will react to them. They rarely make a lot of money, but if they are successful, the big studios will quickly try to get the people involved to sign a contract with them, by offering them a lot of money to make another movie. Often the new movie, with its big budget and its stars will be less successful than the first.

New Movies Coming Out

Related pages[change | change source]

  • Big Ten (movie studios), America's ten largest movie studios

Other websites[change | change source]

Wikimedia Commons has media related to Films.
  • Rotten Tomatoes – Movie reviews.

Movie How Old Are You

How Old Are You Movie

Retrieved from 'https://simple.wikipedia.org/w/index.php?title=Movie&oldid=7158719'




broken image